Monday, April 25th, 2022
Wednesday, July 22nd, 2020
Wildlife Photographer Of The Year on the Clearleft podcast
This one is a bit different. Whereas previous episodes focused on specific topics—design systems, service design—this one is a case study. And, wow, what a case study! The whole time I was putting the episode together, I kept thinking “The team really did some excellent work here.”
I’m not sure what makes more sense: listen to the podcast episode first and then visit the site in question …or the other way around? Maybe the other way around. In which case, be sure to visit the website for Wildlife Photographer Of The Year.
This episode of the podcast ended up being half an hour long. It should probably be shorter but I just couldn’t bring myself to cut any of the insights that Helen, James, Chris, and Trys were sharing. I’m probably too close to the subject matter to be objective about it. I’m hoping that others will find it equally fascinating to hear about the process of the project. Research! Design! Dev! This has got it all.
I had a lot of fun with the opening of the episode. I wanted to create a montage effect like the scene-setting opening of a film that has overlapping news reports. I probably spent far too long doing it but I’m really happy with the final result.
And with this episode, we’re halfway through the first season of the podcast already! I figured a nice short run of six episodes is enough to cover a fair bit of ground and give a taste of what the podcast is aiming for, without it turning into an overwhelming number of episodes in a backlog for you to catch up with. Three down and three to go. Seems manageable, right?
Anyway, enough of the backstory. If you haven’t already subscribed to the Clearleft podcast, you should do that. Then do these three things in whichever order you think works best:
Tuesday, August 21st, 2018
A deep, deep dive into biomicry in digital design.
Nature is our outsourced research and development department. Observing problems solved by nature can help inform how we approach problems in digital design. Nature doesn’t like arbitrary features. It finds a way to shed unnecessary elements in advancing long-term goals over vast systems.
Monday, December 4th, 2006
Brilliant! I need to get some sticker paper so I can print out this picture and put it on my laptop.