Tuesday, February 22nd, 2022
Tuesday, October 19th, 2021
Folks, this is not okay. Our industry is characterized by institutional recklessness and a callous lack of empathy for our users.
Wednesday, May 12th, 2021
Google Workspace Updates: Google Docs will now use canvas based rendering: this may impact some Chrome extensions
We’re updating the way Google Docs renders documents. Over the course of the next several months, we’ll be migrating the underlying technical implementation of Docs from the current HTML-based rendering approach to a canvas-based approach to improve performance and improve consistency in how content appears across different platforms.
I’ll be very interested to see how they handle the accessibility of this move.
Wednesday, September 30th, 2020
I’m glad I have this site to play with things, almost all web development and ‘front-end’ stuff leaves me cold these days. It’s all so process driven, so full of unnecessary complexities and dependencies, it’s as if the entire industry wants you to forget you can write HTML by hand and upload it somewhere and it’s a working website. It’s complexity for complexity’s sake, like what accountancy software companies did to the tax code: “Oh this is too complex you need to pay us lots of money to sort it out.” Annoying. I can see some resistance to it and there are still people making blogs and playing around with stuff, so hopefully the professional professionals will calm the fuck down at some point.
Monday, September 14th, 2020
So my little mashup, which was supposed to be just 3 technologies ended up exposing me to ~20 different technologies and had me digging into nth-level dependency source code after midnight.
The technologies within technologies that Dave lists here is like emptying a bag of scrabble pieces.
The “modern” web stack really is quite something—we’ve done an amazing job of taking relatively straightforward tasks and making them complicated, over-engineered, and guaranteed to be out of date in no time at all.
The plumbing and glue code are not my favorite parts of the job. And often, you don’t truly know the limitations of any given dependency until you’re five thousand lines of code into a project. Massive sunk costs and the promise of rapid application development can come screeching to a halt when you run out of short cuts.
Saturday, July 18th, 2020
A good explanation of the hydration problem in tools like Gatsby.
Monday, March 25th, 2019
Let’s take a meandering waltz through what other people have to say about simplicity.
Monday, February 11th, 2019
Tales of over-engineering, as experienced by Bridget. This resonates with me, and I think she’s right when she says that these things go in cycles. The pendulum always ends up swinging the other way eventually.
Wednesday, November 29th, 2017
Following on from that link about the battle between control vs. using what the browser already gives you, Baldur sums up the situation:
To pick a specific example: the problem with an over-engineered form is that the amount of code required to replace no engineering (i.e. native form controls with basic styling) is enormous and almost always only partially successful (i.e. under-engineered).
They are under-engineered because they are over-engineered—tried to replace native controls.
And so we get two schools of engineering thought:
- Keep it simple.
If, as it’s starting to look like from my perspective, these two communities are incapable of learning from each other, then maybe we should start consider some sort of community divorce?
You get to keep WebGL, Shadow DOM, WASM, React, and Angular.
(I know which group I’d rather be in.)